My Daily Zen

Getting Excited about Hood to Coast Relay

Posted by Brian on May 20, 2007

It’s been a long time since I ran in a competitive race. That’s not to say that I was ever competitive in the races that I did run in back in high school, but it’s been a long time nonetheless. I’ll never forget the look on the cross-country coach’s face when I told him I wanted to quit the team after I had just ran my best 5k time. The truth is, with cross-country running you pretty much want to quit the team no matter how fast or slow you run.

I was getting into decent shape after spring break until, of course, I pulled my hamstring sliding into second base in a softball game. Combine that with the grit and gore of finals and I was starting to feel a bit pudgy again. Luckily, finals are over, I’ve graduated, and I’m feeling all healed up and ready to take on the insanity of a 200 mile team race. Apparently, Hood to Coast holds the distinction of being the largest running relay race in the world.

I’m keeping track of my running stats on a great website called RunningAHEAD.

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My New Running Shoes: Asics GT 2120

Posted by Brian on May 20, 2007

My brother-in-law talked me into running the Hood-to-Coast race in August so I decided I ought to invest in a new pair of running shoes to do a bit of training. I tried on a bunch of pairs and opted for the Asics GT 2120. Here they are:

Here’s a link to a BIG, CLOSE-UP picture of them. They felt perfect right out of the box.  I think I’ve put in about 15 miles since I got them last week.    I couldn’t be happier.

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New Wii Game: Super Paper Mario

Posted by Brian on May 20, 2007

I’ve been loving Super Paper Mario since I bought it and Zelda on Thursday.

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Legend of Zelda Twilight Princess Product Description

Posted by Brian on May 20, 2007

Here’s the Amazon.com Product Description for Legend of Zelda: Twilight Princess

When an evil darkness enshrouds the land of
Hyrule, a young farm boy named Link must awaken the hero and the animal
within. When Link travels to the Twilight Realm, he transforms into a
wolf and must scour the land with the help of a mysterious girl named
Midna. Besides his trusty sword and shield, Link will use his bow and
arrows by aiming with the Wii Remote controller, fight while on
horseback and use a wealth of other items, both new and old.

The most epic Zelda ever launches with the Wii.

Link roams an entirely new land of Hyrule. View larger.

Take control of your trusty horse as you travel from quest to quest. View larger.

Link must solve a number of challenging puzzles to progress to boss battles. View larger.

Fishing with the Wii Remote is a fun and worthwhile diversion. View larger.

Link’s journeys, reinvented
Hailed by many as the best Zelda game since 1998′s Ocarina of Time, Twilight Princess
thrusts players into a troubled world ravaged by a dangerous magic.
Sporting a new, more realistic visual style than the previous Zelda
title, Link looks much more like an adult than in previous installments
and fits well into an environment that provides Zelda fans with a much
more gritty and grim environment to explore. The entirety of the quest
fits this darker mood, as both Link and NPC’s alike share the same
concern for the changes about in Hyrule.

More than just a spiritual successor to previous Zelda installments, Twilight Princess
offers players a new way of controlling Link through dungeons, forests,
towns, and the bizarre Twilight Realm: precise weapon controls with the
Wii remote! Players can use the remote to control Links’ weapons
including the sword, arrows, and boomerang. This new control scheme
allows for much faster and more accurate control than on previous
Nintendo hardware. For example, waving the remote in the air will
result in Link performing the same move with the sword. To fire off on
arrow, players “pull back” on a virtual controller string as the Wii
remote’s speaker lets players know that the projectile is ready for
release. It all works incredibly well and adds to the title’s immersion
and style- you feel more in the center of the action than in previous
Zelda games.

As impressive as the new control scheme is, the
scope and size of the new land of the Hyrule is equally as impressive-
truly the Wii’s first epic adventure. Beautifully crafted and four
years in the making, the land players travel through is vast and
diverse as the dungeons and monsters that lie within. As players
collect triforce pieces from the distant sections of the continent,
they will get to know many different villages and foes. Thankfully,
Link will be able to move over long stretches of land faster thanks to
“Epona,” your faithful horse. Epona also helps Link become a more
effective fighter, as a number of powerful and impressive sword strikes
can be launched while galloping through fields of enemies.

The Twilight Realm awaits
Like most games in the Zelda franchise, Link begins his adventure with
little more than the clothes he has on an an inkling that something has
gone awry. After an initial trip to the Twilight Realm, in which Link
appears as a wolf, a friendly shadow dweller named Midna will meet up
with players and give helpful advice on gameplay. Fortunately for
players, this virtual assistant spells out ways to be a more effective
adventurer in and out of the shadow world. Early stages of the game
have Link spending a lot of time in the Twilight Realm, and outdoor
areas of Hyrule, attempting to clear areas of the strange darkness that
has seemingly fallen over every village, forest, and field. As the
story progresses, players will learn the cause of the shadows, and what
they must to do vanquish them for good.

Puzzling puzzles
Link once again finds himself in a number of classic Zelda-esque puzzle
scenarios in which he must light torches to unlock doors, raise and
lower water levels, and fight enemies to collect keys and open chests
for valuable rupees. A number of the dungeons present unique puzzle
challenges that rely on the player’s ability to hone their Wii remote’s
control, such as an air castle in the sky that can only be accessed by
an extremely accurate grappling hook toss.

In general, Twilight Princess
is more challenging than the average Zelda game, with a number of boss
battles having protracted hit sequences with little support potions
about, and even less warning. Still, there’s never been an adventure
experience such as this, wherein players can literally charge at a
dungeon boss with their fists and punch the air to defeat an enormous
foe. As the finest Zelda experience in almost ten years and the game
fans have been waiting for, Twilight Princess will delight young and old gamers alike.

Product Description
The Legend Of Zelda:
Twilight Princess brings you back tot he land of Hyrule, as you uncover
the mystery behind its plunge into darkness. Link, a young man raised
as a wrangler in a rural village, is ordered by the mayor to attend the
Hyrule Summit. He sets off, oblivious to the dark fate that has
descended upon the kingdom. When he enters the Twilight Realm that has
covered Hyrule, he transforms into a wolf and is captured. A mysterious
figure helps him break free, and with the aid of her magic, they set
off to free the land from the shadows. Link must explore the vast land
of Hyrule and As he does, he’ll have to enlist the aid of friendly
folk, solve puzzles and battle his way through dangerous dungeons. In
the Twilight Realm, he’ll have to use his wolf abilities and Midna’s
magic to bring light to the land. Revisit classic and new characters -
Link, Zelda, Midna and many others

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New Wii Game: Legend of Zelda: Twilight Princess

Posted by Brian on May 20, 2007

I haven’t had much time to play Zelda, but the few minutes I spent with it were fun. I’ve spent most of my time playing Super Paper Mario.

 

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I Love the Blue Wii Slot!

Posted by Brian on May 20, 2007


 

 

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A Wiidiculously Swiieet Graduation Present

Posted by Brian on May 20, 2007

So, I graduated from law school last week. That was kind of cool. It was mostly nice to know that I don’t have to sit through any more gutwrenching exams. I had three finals–remedies, real estate finance, and conflict of laws–and luckily was done with all of them after the first week of finals. Natalie’s parents came up for a week and then my parents were here for about five days as well. Everything went pretty smoothly I think.

I was stressing out quite a bit during finals about what job to take. I struggled for a few weeks with whether I wanted to take a job at a law firm in Pocatello or stick with my original plan of being a JAG in the Air Force. After a bit of waffling, I decided that JAG was still the best option for my family. It’s been over a week now since I made the decision and I still feel really excited being a JAG.

Anyhow, Natalie’s parents completely shocked me a got me a Nintendo Wii for a graduation present. Wow! I couldn’t believe it!! Needless to say I’ve been fairly preoccupied for the last week. I’ve got an XBOX, but I’ve got to say that the Wii has stolen my heart.  Here’s a picture with a few links.  I’m going to post more later.

Wii

CNET Wii Review

Link to Full specifications

Nintendo.com – Wii 

Posted in nintendo, school, wii | Leave a Comment »

Life Moves On

Posted by Brian on May 19, 2007

I really don’t want to write too much to start this blog right now. It seems like I always get bogged down in trying to figure out what to say when I start a new blog. With that said, this blog will basically be used for talking about basically anything that is interesting to me. No themes and no boundaries…I just want to have a fun blog that I like…a place where I can talk about anything from Nintendo games to religion. I guess we’ll see where it goes. I just imported all my previous posts from my Daily Cup of Yoga blog. I’m not sure if I plan on keeping that blog updated, but right now I think I’ll end up consolidating that blog with this one.

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Weekend Yoga Video

Posted by Brian on April 21, 2007

Don’t feel bad if you can’t balance on your arms as long as this guy:)

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Yoga Sutra Meditation

Posted by Brian on April 20, 2007

Yoga Sutra 2.7 – 2.11

Attachment is a residue of pleasant experience.
Aversion is a residue of suffering.
Clinging to life is instinctive and self-perpetuating, even for the wise.
In their subtle form, these causes of suffering are subdued by seeing where they come from.
In their gross form, as patterns of consciousness, they are subdued through meditative absorption.


Varanasi, originally uploaded on Flickr by dwrawlinson.

 

Posted in meditation, mindfulness, quotes, yoga | Leave a Comment »

 
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